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(29)VR & XR

Through the Wall

VR balance and fitness game

Overview

A VR fitness game inspired by the show Hole in the Wall: players match their body pose to cutouts in approaching walls to train balance, posture and coordination, with rising threat levels (ground, water, lava) and heart-rate tracking. Developed with DFKI, the German Research Center for Artificial Intelligence, for research into VR and physical interaction.

Highlights

  1. 01Full-body pose matching using head, hand and foot trackers
  2. 02Threat levels (ground, water, lava) that change how urgent each wall feels
  3. 03Heart-rate monitoring with a Polar H10 and a logger that syncs tracker and heart-rate data for the study
  4. 04Calibration from a T-pose to scale each player's limbs

Private or internal system: no public link.

Timeline
Apr – Jul 2025
Team
Team of four, developed with DFKI
Category
VR & XR

My role

Developer

One of four developers on the project. I built the menu and the T-pose calibration scene that scales the player's limbs, organised the project's scenes and assets, and wrote the setup and study-manager documentation.

Owned

  • Calibration
  • Game flow
  • Project structure
  • Documentation

Tech

Games & XR
  • Unity
  • C#
  • SteamVR
  • HTC Vive
  • Polar H10
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